Technical Artist
Illumix
3 months ago
Job type: Full-time
Hiring from: USA Only
Category: Design
- Collaborate with artists, designers and engineers to build features and solve creative and technical problems
- Manage, integrate, and optimize art assets to run efficiently on mobile platformsMaintain and improve efficiency of the existing asset pipeline and workflows
- Support the art team by developing tools and processes to ensure their vision is realized
- Set up animation controllers, state machines, triggers, events and timeline sequences
- 2+ years of experience as a Technical Artist in the game industry
- Solid understanding of Unity’s asset workflow
- Experience with Unity’s Mecanim and animation tools
- Thorough knowledge and understanding of Maya and Unity3D
- Experience in programming languages such as Python and C#
- High level of comfort and familiarity with Git
- Basic knowledge of rigging
- Experience with realtime VFX optimized for mobile devices
- Experience writing shaders and/or creating shaders with Amplify Shader Editor
- AR game development experience
- Unlimited PTO
- Nine Paid Company Holidays
- Medical, Dental, Vision And Life Insurance
- Self Contributing 401K
- Monthly Stipend to cover Work From Home costs
Before you apply, please check if any restrictions apply in terms of time zone or country.
This job has a geo-restriction in place: USA Only.
Please mention that you come from Remotive when applying for this job.
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