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3D Animator


2 months ago

Job type: Full-time

Remote (Anywhere)

Hiring from: Anywhere

Category: Design

The 3D Animator(s) we're looking for are masters in high-volume and high-quality digital animation generation, using Maya, Max, and/or MotionBuilder.

Candidates must have the ability to successfully manage and produce high quality, character and object driven animations on deadline-driven projects. 

This is a remote/telecommute position. The studio is 100% virtual and allows the applicant to work anywhere in the world!



  • Work with directors, leads, and other animators to completely understand and implement the needs of a scene in the layout process.
  • Utilizing our in-house tools; create a scene with exceptional pace and performance.
  • Take the vision of the Director and block the existing boards to create a 3D version of the story reel with a unique layout of shots.
  • Work with the Director(s) and CG Supervisor on the iterations of each shot/sequence. Your sequences must be captivating with a focus on final dramatic performance.
  • Responsible for being knowledgeable about the software used on production, as it relates to the Animation department.
  • Attend Layout Reviews, Launches and Approvals with Production, as well as balance equality with efficiency under tight deadlines.
  • Adhere to the complexity of different projects as well as the production schedule.



  • At least three years of experience in video game, film, TV or episodic animation or equivalent (will consider less experience if you are just truly a rockstar that hasn't been discovered yet)
  • Proficiency to communicate with all disciplines and to support and elevate the team in terms of visuals
  • Experience with animation software such as Motion Builder, 3ds Max or Maya
  • You love pushing the envelope and understand a collaborative environment
  • Create high-quality 3D animations for humans, animals, creatures, objects as well as soft/hard bodies
  • R&D relevant technologies and best practices to support the animation pipelines
  • Collaborate with Technical Artists to design custom rigs and skeletons
  • Work with Art Director, Animation Director, and Lead Artists to understand the high-quality objectives and ensure animation style consistency across projects.
  • Provide accurate time estimates for tasks and meet production deadlines
  • Ability to prioritize and deal with heavy workload/multiple simultaneous projects
  • Ability to record information accurately and detect/report issues before they compromise delivery
  • Ability to analyze and problem solve/keen attention to detail
  • Ability to learn new software quickly or on the job if necessary
  • Ability to take instruction, but also work independently when needed


Before you apply, please check if any restrictions apply in terms of time zone or country.

This job has a geo-restriction in place: Anywhere.

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